This is a simple implementation of the paper: Reflective Shadow Maps by Carsten Dachsbacher and Marc Stamminger (University of Erlangen-Nuremberg). Despite this particular techinque is quite old, many other subsequent papers are based on this idea. I used Ogre and his deferred shading framework to build this app. By computing the indirect illumination with a low resolution image, the frame rate reaches 20 fps @ 1920x1080 with approximately 600.000 triangles (on a Radeon HD 5800). Source code will be provided soon (leave a comment if interested)
lunedì 2 gennaio 2012
Global illumination with Ogre: Reflective Shadow Maps
This is a simple implementation of the paper: Reflective Shadow Maps by Carsten Dachsbacher and Marc Stamminger (University of Erlangen-Nuremberg). Despite this particular techinque is quite old, many other subsequent papers are based on this idea. I used Ogre and his deferred shading framework to build this app. By computing the indirect illumination with a low resolution image, the frame rate reaches 20 fps @ 1920x1080 with approximately 600.000 triangles (on a Radeon HD 5800). Source code will be provided soon (leave a comment if interested)
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I would certainly be interested in your implementation of global illumination for Ogre. Thanks.
RispondiEliminaVery interesting I'm also interested in the source.
RispondiEliminaWhat licence are you planning to use for it ?
Free software as Ogre, that is MIT License. You have just to include the license text.
Eliminaplease,upload source code
RispondiEliminaI'm working on a similar project with ogre. Would be great to have a working example to help me along :P source code please! lol
RispondiEliminaQuesto commento è stato eliminato dall'autore.
RispondiEliminaYour realisation GI using LPV?
RispondiEliminaNo...an older method, which is, however, part of the foundation of LPV
EliminaAre you going to release this source code? I would like to include it my open source engine.
RispondiEliminaThe code has been released...
EliminaHi,
RispondiEliminaIf it's possible, please, share the source code for me: esyrtcov@gmail.com or engine_pro@mail.ru